CSC 512 Game Design 2
This course focuses on the design of computer game interfaces.Some areas of concentration will include manipulation games (such as drag-drop picture puzzles), elements of traditional card games such as shuffling, dealing and manipulating hands, team board games such as checkers or Reversi, action games ('Super Pong'), and a programmable autonomous game (robot simulation).Code scaffolds for the various games will be developed in class and students will be encouraged to enhance, modify and extend some of the games with particular attention paid to the visible interface.Programming will be demonstrated largely with Visual Studio.NET compliant code.Some exposure to other animation systems may be available.Students may complete projects in any language they desire if they are able to demonstrate a source code version on a laptop computer or a college computer.
Credits
3